![]() ![]() I don't know, which version of DLSS did Darktide use? Maybe take some time and look at the videos and articles from the likes of Digital Foundry. It is literally the best form of anti-aliasing available. Again, I will say this so maybe it gets through to you. To the point where those of us with it turn it on whenever it's available even in games where we're getting great frame rate because it offers BETTER VISUALS. DLSS used to suck, DLSS 2 improved it dramatically, and in the 2 years since DLSS 2.0 its only gotten better. temporal upscaling) you post these brainless comments. ![]() But, because you're either too ignorant or belligerent (or both) to understand that this is vastly different from older forms of the tech (e.g. And proven to be virtually indistinguishable from native resolution even in "performance" mode, and actually better than native resolution when using "quality" mode at higher resolutions (including 1440p) due to how it resolves the stair-stepping artifacts (and other minor visual nuisances) at these resolutions. It is literally the best current AA solution. ![]() Originally posted by cryocore: I am not arguing that it isn't "upscaling technology", but it also isn't at all about overcoming "lazy devs". ![]()
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